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马古拉向前冲

     马古拉向前冲 Up Maguila 1982 Nintendo新街机模拟器mame0.185支持大金刚Jr克隆版类maguila.zip街机游戏
马古拉向前冲

马古拉向前冲

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马古拉向前冲 Up Maguila 1982 Nintendo新街机模拟器mame0.185支持大金刚Jr克隆版类maguila.zip街机游戏

最新街机模拟器mame0.185下载地址
https://www.mamecn.com/mamepluszhoubian/zxjjmnqMAME_0_185fbxz_8222.html
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一些角色逆转这个精湛的续集的开创性的1981平台为基础的原始,与马里奥现在投的恶棍(唯一的马里奥游戏中发生的这一点)和驴湾铸造被俘的受害者。
驴孔的儿子,DK Jr.,必须拯救他捕获的父亲从马里奥的离合器攀登和跳跃的方式超过藤,链和平台之前,他可以达到他的父亲。Jr.与时间赛跑的同时避免可怕的snapjaws,吹毛求疵,火花释放马里奥。和原著一样,《小金刚》有四个不同的阶段,但在美国版本中,前两个阶段中省略了一个或两个中间阶段。在日本,盗版版本,所有的四个阶段是在逻辑顺序播放。请参阅“Donkey Kong Junior”(北美版)的条目,更新部分,完整的细节。
Something of a role reversal for this superb sequel to the seminal 1981 platform-based original, with Mario now cast as the villain (the only Mario game in which this occurred) and Donkey Kong cast as the captured victim.
Donkey Kong's son, DK Jr., must rescue his captured father from Mario's clutches by climbing and jumping his way over vines, chains and platforms before he can reach his father. Jr. has to race against time while avoiding the horrible Snapjaws, Nitpickers, and Sparks released by Mario.
Like the original, Donkey Kong Jr. features four different stages, but in the US version, one or both of the middle stages are omitted in the first three levels. In the Japanese and bootleg versions, all four stages are played in their logical order. Please refer to the "Donkey Kong Junior" (North American version) entry, Updates section, for complete details.
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